Screen time api

Generated on 10/5/2024

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Introducing enterprise APIs for visionOS

Introducing enterprise APIs for visionOS

Find out how you can use new enterprise APIs for visionOS to create spatial experiences that enhance employee and customer productivity on Apple Vision Pro.

Discover media performance metrics in AVFoundation

Discover media performance metrics in AVFoundation

Discover how you can monitor, analyze, and improve user experience with the new media performance APIs. Explore how to monitor AVPlayer performance for HLS assets using different AVMetricEvents, and learn how to use these metrics to understand and triage player performance issues.

Explore multiview video playback in visionOS

Explore multiview video playback in visionOS

Learn how AVExperienceController can enable playback of multiple videos on Apple Vision Pro. Review best practices for adoption and explore great use cases, like viewing a sports broadcast from different angles or watching multiple games simultaneously. And discover how to design a compelling and intuitive multiview experience in your app.

Optimize for the spatial web

Optimize for the spatial web

Discover how to make the most of visionOS capabilities on the web. Explore recent updates like improvements to selection highlighting, and the ability to present spatial photos and panorama images in fullscreen. Learn to take advantage of existing web standards for dictation and text-to-speech with WebSpeech, spatial soundscapes with WebAudio, and immersive experiences with WebXR.

Enhance ad experiences with HLS interstitials

Enhance ad experiences with HLS interstitials

Explore how HLS Interstitials can help you seamlessly insert advertisements into your HLS content. We’ll also show you how to use integrated timeline to tune your UI experience and build SharePlay for interstitials.

Render Metal with passthrough in visionOS

Render Metal with passthrough in visionOS

Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.