animations

Generated on 10/5/2024

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Animations at WWDC 2024

Apple's WWDC 2024 featured several sessions that discussed animations across different platforms and tools. Here are some highlights:

  1. Reality Composer Pro:

    • The session "Compose interactive 3D content in Reality Composer Pro" introduced the use of animation actions and timelines to create interactive 3D content. You can use built-in actions like spin or play animation, or create custom actions to synchronize animations on a timeline. This is particularly useful for creating real-time animations similar to cutscenes in games. For more details, you can check the section on Animation actions.
  2. SF Symbols 6:

    • The session "What’s new in SF Symbols 6" introduced new universal animation presets such as wiggle, rotate, and breathe. These presets allow developers to create expressive animations to enhance app interfaces. The wiggle effect, for example, can highlight changes or calls to action, while the breathe effect can indicate ongoing activity. For more on these presets, see the section on Animation presets.
  3. UI Animations and Transitions:

    • In "Enhance your UI animations and transitions," the session covered the creation of interactive spring animations and the use of SwiftUI animations to animate UIKit and AppKit views. This session emphasized the importance of maintaining continuous velocity in animations to improve user experience. For more insights, refer to the section on SwiftUI animation.
  4. SwiftUI Enhancements:

    • The session "What’s new in SwiftUI" discussed new animation presets for SF Symbols, including the wiggle and breathe effects, which can be used to draw attention or indicate activity. This session also covered the use of document launch scenes to customize app launch experiences with animations. For more, see the section on SF Symbols 6.

These sessions provide a comprehensive overview of the new animation capabilities introduced at WWDC 2024, offering developers tools to create more dynamic and engaging user interfaces.

What’s new in SwiftUI

What’s new in SwiftUI

Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.

Compose interactive 3D content in Reality Composer Pro

Compose interactive 3D content in Reality Composer Pro

Discover how the Timeline view in Reality Composer Pro can bring your 3D content to life. Learn how to create an animated story in which characters and objects interact with each other and the world around them using inverse kinematics, blend shapes, and skeletal poses. We’ll also show you how to use built-in and custom actions, sequence your actions, apply triggers, and implement natural movements.

What’s new in SF Symbols 6

What’s new in SF Symbols 6

Explore the latest updates to SF Symbols, Apple’s library of iconography designed to integrate seamlessly with San Francisco, the system font for all Apple platforms. Learn how the new Wiggle, Rotate, and Breathe animation presets can bring vitality to your interface. To get the most out of this session, we recommend first watching “What’s new in SF Symbols 5” from WWDC23.

Enhance your UI animations and transitions

Enhance your UI animations and transitions

Explore how to adopt the zoom transition in navigation and presentations to increase the sense of continuity in your app, and learn how to animate UIKit views with SwiftUI animations to make it easier to build animations that feel continuous.