swiftui gestures
Generated on 10/6/2024
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At WWDC 2024, several sessions discussed SwiftUI gestures and their integration with other frameworks like UIKit. Here are some key points:
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Unified Gesture Systems: In iOS 18, the gesture systems in UIKit and SwiftUI have been unified, allowing for consistent rules and easier coordination between gestures across both frameworks. You can specify dependencies between gestures, such as setting a failure requirement to ensure a single tap gesture in UIKit only fires when a double tap gesture in SwiftUI fails. This is detailed in the session What’s new in UIKit.
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Custom Gestures in visionOS: In the session Explore game input in visionOS, it was highlighted that developers can define custom gestures using full hand skeleton tracking through ARKit. This allows for intuitive and memorable gestures that can be combined with system gestures for a seamless user experience.
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Gesture-Driven Animations: The session Enhance your UI animations and transitions discussed how animations can be driven by continuous gestures, such as dragging and flinging objects with a pan gesture. SwiftUI animations can preserve velocity, making it easier to create smooth transitions.
These sessions provide a comprehensive overview of how gestures can be effectively used and coordinated in app development across different Apple platforms.
Explore game input in visionOS
Discover how to design and implement great input for your game in visionOS. Learn how system gestures let you provide frictionless ways for players to interact with your games. And explore best practices for supporting custom gestures and game controllers.
Discover RealityKit APIs for iOS, macOS and visionOS
Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.
What’s new in watchOS 11
Explore new opportunities on Apple Watch, including bringing Double Tap support to your watchOS app, making your Smart Stack widgets even more relevant and interactive, and displaying your iOS Live Activities in the Smart Stack.
Enhance your UI animations and transitions
Explore how to adopt the zoom transition in navigation and presentations to increase the sense of continuity in your app, and learn how to animate UIKit views with SwiftUI animations to make it easier to build animations that feel continuous.
What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.