How do I make an object in visionOS?

Asked on 07/30/2024

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To create an object in visionOS, you can follow several approaches depending on the type of object and the level of interaction you want to achieve. Here are some key steps and tools you can use:

  1. Using the visionOS SDK:

    • Start by adding Apple Vision as a supported destination in your app's build settings. This will allow you to compile your app for visionOS.
    • You can render content using a CMTL layer or directly to a relative texture with the new low-level texture API. This gives you control over how your content is displayed in a spatial environment. For more details, you can refer to the session Bring your iOS or iPadOS game to visionOS.
  2. Creating Reference Objects for Object Tracking:

    • Use the CreateML app to create a reference object. This involves configuring a training session with your USDZ assets, training your ML model locally on your Mac, and saving the reference object. This process is detailed in the session Explore object tracking for visionOS.
  3. Designing Interactive Experiences:

    • When designing for visionOS, consider how your content will be positioned in space. Use features like scene understanding and head position to create a seamless and immersive experience. For example, you can use ARKit to understand the user's space and place your content accordingly. This is discussed in the session Design interactive experiences for visionOS.
  4. Using RealityKit and ARKit:

    • RealityKit and ARKit are core frameworks for developing spatial apps in visionOS. These frameworks allow you to create rich spatial experiences with deep interaction and understanding of the user's environment. This is highlighted in the session Platforms State of the Union.
  5. Building Volumetric Apps:

    • You can create volumetric apps by adding volumes and using new APIs to enhance their appearance and interaction. For example, you can use the baseplate feature to guide users to the edges of the volume. This is covered in the session Dive deep into volumes and immersive spaces.

By leveraging these tools and techniques, you can create engaging and interactive objects in visionOS that take full advantage of the spatial computing capabilities of Apple Vision Pro.