Which session using the BOT-anist sample code explains how to make the robot jump from the RealityKit scene into the user's environment?
Asked on 10/11/2024
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The session that explains how to make the robot jump from the RealityKit scene into the user's environment using the BOT-anist sample code is titled "Dive deep into volumes and immersive spaces." You can find the relevant explanation starting at the chapter on "Immersive spaces: Coordinate conversions." Here is the link to the session (19:38).

Compose interactive 3D content in Reality Composer Pro
Discover how the Timeline view in Reality Composer Pro can bring your 3D content to life. Learn how to create an animated story in which characters and objects interact with each other and the world around them using inverse kinematics, blend shapes, and skeletal poses. We’ll also show you how to use built-in and custom actions, sequence your actions, apply triggers, and implement natural movements.

Dive deep into volumes and immersive spaces
Discover powerful new ways to customize volumes and immersive spaces in visionOS. Learn to fine-tune how volumes resize and respond to people moving around them. Make volumes and immersive spaces interact through the power of coordinate conversions. Find out how to make your app react when people adjust immersion with the Digital Crown, and use a surrounding effect to dynamically customize the passthrough tint in your immersive space experience.

Break into the RealityKit debugger
Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.