在widget中使用定位

Generated on 10/23/2024

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在WWDC 2024中,关于在widget中使用定位的内容可以参考以下几个相关的主题:

  1. Unlock the power of places with MapKit: 该会话介绍了如何使用MapKit进行位置标记和显示。通过使用place id而不是硬编码坐标,可以更灵活地管理位置数据。这对于在widget中显示动态位置信息可能会很有帮助。

  2. Explore object tracking for visionOS: 该会话讨论了如何在应用中使用对象跟踪来获取物体的位置和方向。这种技术可以用于增强现实应用中,以提供更丰富的用户体验。

  3. Dive deep into volumes and immersive spaces: 该会话介绍了如何在沉浸式空间中使用锚点和空间跟踪API来定位和跟踪3D对象。这对于在widget中实现复杂的空间定位功能可能会有启发。

如果你对某个特定的会话或主题感兴趣,可以查看相关的章节标记以获取更多详细信息。

Unlock the power of places with MapKit

Unlock the power of places with MapKit

Discover powerful new ways to integrate maps into your apps and websites with MapKit and MapKit JS. Learn how to save and reference unique places using Place ID. Check out improvements to search that make it more efficient to find relevant places. Get introduced to the new Place Card API that lets you display rich information about places so customers can explore destinations right in your app. And, we’ll show you quick ways to embed maps in your website with our simplified token provisioning and Web Embed API.

Render Metal with passthrough in visionOS

Render Metal with passthrough in visionOS

Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.

Customize spatial Persona templates in SharePlay

Customize spatial Persona templates in SharePlay

Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

Dive deep into volumes and immersive spaces

Dive deep into volumes and immersive spaces

Discover powerful new ways to customize volumes and immersive spaces in visionOS. Learn to fine-tune how volumes resize and respond to people moving around them. Make volumes and immersive spaces interact through the power of coordinate conversions. Find out how to make your app react when people adjust immersion with the Digital Crown, and use a surrounding effect to dynamically customize the passthrough tint in your immersive space experience.

Design advanced games for Apple platforms

Design advanced games for Apple platforms

Learn how to adapt your high-end game so it feels at home on Mac, iPad, and iPhone. We’ll go over how to make your game look stunning on different displays, tailor your input and controls to be intuitive on each device, and take advantage of Apple technologies that deliver great player experiences.

Work with windows in SwiftUI

Work with windows in SwiftUI

Learn how to create great single and multi-window apps in visionOS, macOS, and iPadOS. Discover tools that let you programmatically open and close windows, adjust position and size, and even replace one window with another. We’ll also explore design principles for windows that help people use your app within their workflows.

Explore object tracking for visionOS

Explore object tracking for visionOS

Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.