Design Fundamentals
Generated on 10/30/2024
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It seems like you're interested in design fundamentals, particularly in the context of Apple's platforms. At WWDC, Apple often emphasizes design principles across various sessions. Here are some highlights from the sessions mentioned in the context:
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Migrate your TVML app to SwiftUI: This session discusses the design language of tvOS media apps, focusing on creating interfaces that are familiar to Apple TV users. It covers building interactive lockups, flowing shelves, and assembling a media catalog using SwiftUI. The session provides techniques to replicate the look and feel of Apple's media apps with minimal code changes.
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Design great visionOS apps: This session provides insights into designing apps for visionOS, emphasizing the importance of cohesive and comfortable user experiences. It highlights the use of Apple's human interface guidelines and design resources like Figma and Sketch kits to expedite prototyping. The session also discusses branding and UI design considerations for Vision Pro.
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Build a spatial drawing app with RealityKit: This session focuses on creating a spatial drawing app, including designing a splash screen with visual elements like 3D text and graphics. It demonstrates how to use RealityKit to create engaging user interfaces.
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Design Live Activities for Apple Watch: This session offers guidelines for designing live activities on Apple Watch, recommending the use of existing design layouts to accommodate space constraints and ensure legibility.
If you have a specific question about design principles or need a timestamp for a particular topic, feel free to ask!
Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.
Migrate your TVML app to SwiftUI
SwiftUI helps you build great apps on all Apple platforms and is the preferred toolkit for bringing your content into the living room with tvOS 18. Learn how to use SwiftUI to create familiar layouts and controls from TVMLKit, and get tips and best practices.
Design great visionOS apps
Find out how to create compelling spatial computing apps by embracing immersion, designing for eyes and hands, and taking advantage of depth, scale, and space. We’ll share several examples of great visionOS apps and explore how their designers approached creating new experiences for the platform.
Design Live Activities for Apple Watch
Starting in watchOS 11, Live Activities from your iOS app will automatically appear in the Smart Stack on a connected Apple Watch. Learn how to optimize the layout of your Live Activity for the wrist, and provide the right level of information and interactivity at the right time.