Which session talks about a visionOS code example where a spaceship can be controlled via hand gestures
Generated on 11/28/2024
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The session titled "Discover RealityKit APIs for iOS, macOS and visionOS" discusses a visionOS code example where a spaceship can be controlled via hand gestures. The session covers how to use hand tracking to build a core input mechanic for controlling the spaceship, including using both hands to control the speed and orientation of the spaceship. You can find more details in the session Discover RealityKit APIs for iOS, macOS and visionOS (06:36).
Discover RealityKit APIs for iOS, macOS and visionOS
Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.
Explore game input in visionOS
Discover how to design and implement great input for your game in visionOS. Learn how system gestures let you provide frictionless ways for players to interact with your games. And explore best practices for supporting custom gestures and game controllers.