what is ar
Generated on 1/14/2025
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AR, or Augmented Reality, is a technology that overlays digital content onto the real world, enhancing the user's perception of their environment. At Apple's WWDC, ARKit is a key framework for developing AR experiences on Apple devices.
For example, in the session titled "Create enhanced spatial computing experiences with ARKit," ARKit's capabilities are highlighted, such as room tracking, which allows apps to tailor experiences based on the room a user is in. This can enable features like a virtual pet greeting you when you enter a room. ARKit also supports plane detection, object tracking, and world tracking, which are essential for placing virtual content accurately in the real world.
In the session "Build a spatial drawing app with RealityKit," ARKit is used alongside RealityKit to create a spatial drawing app where users can draw in the air using hand gestures. This session demonstrates how ARKit's spatial tracking capabilities can be integrated into creative applications.
If you are interested in specific features or demonstrations, you might want to check out the session Create enhanced spatial computing experiences with ARKit (02:30) for room tracking or Build a spatial drawing app with RealityKit (02:43) for setting up spatial tracking.
Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.
Create enhanced spatial computing experiences with ARKit
Learn how to create captivating immersive experiences with ARKit’s latest features. Explore ways to use room tracking and object tracking to further engage with your surroundings. We’ll also share how your app can react to changes in your environment’s lighting on this platform. Discover improvements in hand tracking and plane detection which can make your spatial experiences more intuitive.
Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.