Udid programming
Asked on 02/06/2025
1 search
It seems like you're interested in programming with UDID, which is not directly covered in the provided WWDC context. However, if you're interested in programming for embedded devices using Swift, the session titled "Go small with Embedded Swift" might be relevant. This session discusses using Swift for embedded systems, including programming devices over USB and integrating with third-party SDKs.
For more detailed information on programming embedded devices with Swift, you can check out the session Go small with Embedded Swift (03:39) which covers getting started with embedded Swift programming.

Meet the next generation of CarPlay architecture
Dive into the architecture for the next generation of CarPlay. Learn how your vehicle system works with iPhone to create a single cohesive experience that showcases the best of your car and iPhone. Learn how UI is rendered and composited, and explore ways to configure and customize a special experience for each vehicle model. This session is intended for automakers and system developers interested in the next generation of CarPlay.

What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.

Run, Break, Inspect: Explore effective debugging in LLDB
Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.