Udid programming
Generated on 2/6/2025
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It seems like you're interested in programming with UDID, which is not directly covered in the provided WWDC context. However, if you're interested in programming for embedded devices using Swift, the session titled "Go small with Embedded Swift" might be relevant. This session discusses using Swift for embedded systems, including programming devices over USB and integrating with third-party SDKs.
For more detailed information on programming embedded devices with Swift, you can check out the session Go small with Embedded Swift (03:39) which covers getting started with embedded Swift programming.
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Meet the next generation of CarPlay architecture
Dive into the architecture for the next generation of CarPlay. Learn how your vehicle system works with iPhone to create a single cohesive experience that showcases the best of your car and iPhone. Learn how UI is rendered and composited, and explore ways to configure and customize a special experience for each vehicle model. This session is intended for automakers and system developers interested in the next generation of CarPlay.
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What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.
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Run, Break, Inspect: Explore effective debugging in LLDB
Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.
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Go small with Embedded Swift
Embedded Swift brings the safety and expressivity of Swift to constrained environments. Explore how Embedded Swift runs on a variety of microcontrollers through a demonstration using an off-the-shelf Matter device. Learn how the Embedded Swift subset packs the benefits of Swift into a tiny footprint with no runtime, and discover plenty of resources to start your own Embedded Swift adventure.
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Demystify explicitly built modules
Explore how builds are changing in Xcode 16 with explicitly built modules. Discover how modules are used to build your code, how explicitly built modules improve transparency in compilation tasks, and how you can optimize your build by sharing modules across targets.
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Evolve your document launch experience
Make your document-based app stand out, and bring its unique identity into focus with the new document launch experience. Learn how to leverage the new API to customize the first screen people see when they launch your app. Utilize the new system-provided design, and amend it with custom actions, delightful decorative views, and impressive animations.
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Meet AccessorySetupKit
Elevate your accessory setup experience with AccessorySetupKit. Display a beautiful pairing dialog with an image of your Bluetooth or Wi-Fi accessory — no trip to the Settings app required. Discover how to improve privacy by pairing only your app with an accessory. And learn how you can migrate existing accessories so they can be managed by AccessorySetupKit.