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It seems like your question is incomplete. However, I can provide information about the content presented by Apple at WWDC related to RealityKit and ARKit.
At WWDC 2024, several sessions focused on RealityKit and ARKit, highlighting new features and tools for developing spatial computing apps across iOS, macOS, and visionOS. Here are some key sessions:
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Break into the RealityKit debugger: This session introduced the RealityKit debugger, a tool to help developers identify and fix bugs in their RealityKit apps. It includes features for inspecting entity hierarchies and addressing rendering issues. Break into the RealityKit debugger (01:41)
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Platforms State of the Union: This session covered the alignment of APIs and tools across macOS, iOS, and iPadOS, including updates to RealityKit 4, which now supports rich materials, virtual lighting, and expanded character animation capabilities. Platforms State of the Union (41:58)
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Discover RealityKit APIs for iOS, macOS and visionOS: This session showcased new RealityKit APIs for developing spatial computing apps, including features for 3D simulation and rendering. Discover RealityKit APIs for iOS, macOS and visionOS (00:00)
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Build a spatial drawing app with RealityKit: This session demonstrated how to build a spatial drawing app using RealityKit's 3D capabilities, integrating with SwiftUI and ARKit for a seamless user experience. Build a spatial drawing app with RealityKit (02:43)
If you have a specific question or need more detailed information about a particular session, feel free to ask!
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Enhance your spatial computing app with RealityKit audio
Elevate your spatial computing experience using RealityKit audio. Discover how spatial audio can make your 3D immersive experiences come to life. From ambient audio, reverb, to real-time procedural audio that can add character to your 3D content, learn how RealityKit audio APIs can help make your app more engaging.
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Break into the RealityKit debugger
Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.
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Compose interactive 3D content in Reality Composer Pro
Discover how the Timeline view in Reality Composer Pro can bring your 3D content to life. Learn how to create an animated story in which characters and objects interact with each other and the world around them using inverse kinematics, blend shapes, and skeletal poses. We’ll also show you how to use built-in and custom actions, sequence your actions, apply triggers, and implement natural movements.
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Create enhanced spatial computing experiences with ARKit
Learn how to create captivating immersive experiences with ARKit’s latest features. Explore ways to use room tracking and object tracking to further engage with your surroundings. We’ll also share how your app can react to changes in your environment’s lighting on this platform. Discover improvements in hand tracking and plane detection which can make your spatial experiences more intuitive.
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Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.
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Explore object tracking for visionOS
Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.
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Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.
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Platforms State of the Union
Discover the newest advancements on Apple platforms.
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Discover RealityKit APIs for iOS, macOS and visionOS
Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.