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Generated on 2/11/2025

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It seems like your question is off-topic. However, if you have any questions about the content presented by Apple at WWDC, such as sessions on integrating apps with Siri, exploring Swift's features, or building spatial experiences, feel free to ask! I can provide information and even direct you to specific parts of the sessions with timestamps.

What’s new in USD and MaterialX

What’s new in USD and MaterialX

Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.

Bring your app to Siri

Bring your app to Siri

Learn how to use App Intents to expose your app’s functionality to Siri. Understand which intents are already available for your use, and how to create custom intents to integrate actions from your app into the system. We’ll also cover what metadata to provide, making your entities searchable via Spotlight, annotating onscreen references, and much more.

Meet TabletopKit for visionOS

Meet TabletopKit for visionOS

Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.

Optimize your 3D assets for spatial computing

Optimize your 3D assets for spatial computing

Dive into an end-to-end workflow for optimized 3D asset creation. Discover best practices for optimizing meshes, materials, and textures in your digital content creation tool. Learn how to harness shader graph, baking, and material instances to enhance your 3D scene while optimizing performance. Take advantage of native tools to work more effectively with your assets and improve your app’s performance.

Build a spatial drawing app with RealityKit

Build a spatial drawing app with RealityKit

Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.

Customize spatial Persona templates in SharePlay

Customize spatial Persona templates in SharePlay

Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

Build compelling spatial photo and video experiences

Build compelling spatial photo and video experiences

Learn how to adopt spatial photos and videos in your apps. Explore the different types of stereoscopic media and find out how to capture spatial videos in your iOS app on iPhone 15 Pro. Discover the various ways to detect and present spatial media, including the new QuickLook Preview Application API in visionOS. And take a deep dive into the metadata and stereo concepts that make a photo or video spatial.

A Swift Tour: Explore Swift’s features and design

A Swift Tour: Explore Swift’s features and design

Learn the essential features and design philosophy of the Swift programming language. We’ll explore how to model data, handle errors, use protocols, write concurrent code, and more while building up a Swift package that has a library, an HTTP server, and a command line client. Whether you’re just beginning your Swift journey or have been with us from the start, this talk will help you get the most out of the language.