portalcomponent
Generated on 2/25/2025
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It seems like you're interested in the concept of a "portal component" as discussed in the context of RealityKit APIs. At WWDC 2024, the session titled "Discover RealityKit APIs for iOS, macOS and visionOS" covered enhancements related to portals. Specifically, it discussed how models with portal crossing enabled are lit differently when inside and outside of a portal. This involves using a custom image-based light component inside the portal and an environment probe outside to approximate physical lighting conditions. The session also mentioned the use of an environment lighting configuration component to smooth lighting transitions as objects cross the portal.
For more detailed information, you can refer to the chapter on "Portal enhancements" in the session Discover RealityKit APIs for iOS, macOS and visionOS.

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