你能做什么
Asked on 03/04/2025
2 searches
我可以帮助回答关于Apple在WWDC上展示的内容的问题。WWDC(Apple全球开发者大会)是一个年度活动,Apple在会上展示其最新的软件、技术和开发工具。以下是一些在WWDC 2024上讨论的主题:
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Xcode Essentials: 介绍了Xcode的基本功能,包括调试技巧、导航器的使用、代码补全和测试等。
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Extend your Xcode Cloud workflows: 讨论了如何扩展Xcode Cloud的工作流程,包括设置环境、启动条件、构建动作和后续动作。
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Unlock the power of places with MapKit: 介绍了如何使用MapKit的选择配件API来增强地图应用的交互性。
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Break into the RealityKit debugger: 讲解了如何使用RealityKit调试器来捕捉和分析3D应用中的问题。
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Build a spatial drawing app with RealityKit: 介绍了如何使用RealityKit构建空间绘图应用,包括设置空间跟踪和用户界面。
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Design interactive experiences for visionOS: 探讨了为visionOS设计互动体验的原则,强调用户体验和选择的重要性。
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Compose interactive 3D content in Reality Composer Pro: 讲解了如何在Reality Composer Pro中创建互动3D内容,包括使用时间线和逆向运动学。
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Consume noncopyable types in Swift: 讨论了Swift中的不可复制类型及其在编程中的应用。
如果你对这些主题有具体问题或需要更多信息,请告诉我!

Extend your Xcode Cloud workflows
Discover how Xcode Cloud can adapt to your development needs. We’ll show you how to streamline your workflows, automate testing and distribution with start conditions, custom aliases, custom scripts, webhooks, and the App Store Connect API.

Xcode essentials
Edit, debug, commit, repeat. Explore the suite of tools in Xcode that help you iterate quickly when developing apps. Discover tips and tricks to help optimize and boost your development workflow.

Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.