Spritekit

Generated on 7/30/2024

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It seems that there is no direct mention of SpriteKit in the provided context. However, there are several sessions that discuss game development and related frameworks that might be of interest:

  1. Meet TabletopKit for visionOS: This session introduces TabletopKit, which integrates with RealityKit and SwiftUI to create interactive tabletop games.
  2. Build a spatial drawing app with RealityKit: This session covers building a spatial drawing app using RealityKit, SwiftUI, and ARKit.
  3. Bring your iOS or iPadOS game to visionOS: This session discusses how to adapt existing iOS or iPadOS games for visionOS, including enhancing rendering with Metal and creating immersive backgrounds.
  4. Discover RealityKit APIs for iOS, macOS and visionOS: This session explores various RealityKit APIs and their applications across different Apple platforms.

If you are specifically looking for information on SpriteKit, you might want to check the official Apple documentation or other WWDC sessions that focus on SpriteKit.

Discover RealityKit APIs for iOS, macOS and visionOS

Discover RealityKit APIs for iOS, macOS and visionOS

Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.

SwiftUI essentials

SwiftUI essentials

Join us on a tour of SwiftUI, Apple’s declarative user interface framework. Learn essential concepts for building apps in SwiftUI, like views, state variables, and layout. Discover the breadth of APIs for building fully featured experiences and crafting unique custom components. Whether you’re brand new to SwiftUI or an experienced developer, you’ll learn how to take advantage of what SwiftUI has to offer when building great apps.

Meet TabletopKit for visionOS

Meet TabletopKit for visionOS

Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.

Build a spatial drawing app with RealityKit

Build a spatial drawing app with RealityKit

Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.

Bring your iOS or iPadOS game to visionOS

Bring your iOS or iPadOS game to visionOS

Discover how to transform your iOS or iPadOS game into a uniquely visionOS experience. Increase the immersion (and fun factor!) with a 3D frame or an immersive background. And invite players further into your world by adding depth to the window with stereoscopy or head tracking.