触感音频相关

Asked on 03/05/2025

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The topic of haptic audio is discussed in the context of game development and immersive experiences at WWDC. Specifically, the session "Port advanced games to Apple platforms" covers the implementation of haptics using the game controller framework in combination with Core Haptics. This framework is used to deliver tactile events on iOS devices and can be integrated with game controllers that support haptics. For more details, you can refer to the Port advanced games to Apple platforms session starting at 16:06.

Additionally, the session "Design great visionOS apps" highlights the importance of sound design as a form of immersion, similar to how haptics provide feedback on iOS. This session discusses how spatial audio can enhance the user experience by making interactions feel more realistic. You can explore this further in the Design great visionOS apps session starting at 05:43.

If you are interested in the integration of haptics and audio in interactive experiences, these sessions provide valuable insights.