Xcode cache

Generated on 3/12/2025

1 search

It seems like you're interested in Xcode caching, particularly in the context of memory management and debugging. At WWDC 2024, there were several sessions that touched on related topics:

  1. Analyze heap memory: This session discussed how to manage memory effectively in Xcode, including caching strategies. For example, there was a segment about fixing a bug related to caching thumbnails based on the wrong timestamp, which led to persistent memory growth. This was addressed by correctly caching based on the file's creation date. You can find more about this in the session Analyze heap memory (18:29).

  2. Xcode essentials: This session covered various aspects of using Xcode efficiently, including debugging and testing, which are crucial for managing cache-related issues. It also discussed the use of Xcode's memory graph debugger to capture memory graphs and analyze allocations, which can be useful for understanding cache behavior.

  3. What’s new in Xcode 16: This session introduced improvements in Xcode 16, such as faster previews and enhanced build processes, which can indirectly affect how caching is handled during development.

If you have specific questions about caching in Xcode or need more detailed information, feel free to ask!

Platforms State of the Union 5-Minute Recap

Platforms State of the Union 5-Minute Recap

Watch a quick recap of the newest advancements on Apple platforms.

Xcode essentials

Xcode essentials

Edit, debug, commit, repeat. Explore the suite of tools in Xcode that help you iterate quickly when developing apps. Discover tips and tricks to help optimize and boost your development workflow.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

What’s new in Swift

What’s new in Swift

Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.

What’s new in Xcode 16

What’s new in Xcode 16

Discover the latest productivity and performance improvements in Xcode 16. Learn about enhancements to code completion, diagnostics, and Xcode Previews. Find out more about updates in builds and explore improvements in debugging and Instruments.

Run, Break, Inspect: Explore effective debugging in LLDB

Run, Break, Inspect: Explore effective debugging in LLDB

Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.

Analyze heap memory

Analyze heap memory

Dive into the basis for your app’s dynamic memory: the heap! Explore how to use Instruments and Xcode to measure, analyze, and fix common heap issues. We’ll also cover some techniques and best practices for diagnosing transient growth, persistent growth, and leaks in your app.

Port advanced games to Apple platforms

Port advanced games to Apple platforms

Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

Extend your Xcode Cloud workflows

Extend your Xcode Cloud workflows

Discover how Xcode Cloud can adapt to your development needs. We’ll show you how to streamline your workflows, automate testing and distribution with start conditions, custom aliases, custom scripts, webhooks, and the App Store Connect API.