How can I create macOS app from realityKit project?
Asked on 03/27/2025
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To create a macOS app from a RealityKit project, you can leverage the cross-platform capabilities of RealityKit, which allows you to build apps for iOS, macOS, and visionOS with minimal changes to your code. Here are some steps and resources that might help you in this process:
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Cross-Platform Capabilities: RealityKit provides feature parity across platforms, making it easy to run your app on macOS, iOS, and visionOS. This means you can develop your app with RealityKit and deploy it across these platforms with minimal adjustments. You can learn more about these capabilities in the session Discover RealityKit APIs for iOS, macOS and visionOS.
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RealityKit Framework: RealityKit is a powerful framework that provides high-performance 3D simulation and rendering capabilities. It simplifies the process of rendering 3D models and supports a variety of styles, making it suitable for creating immersive spatial computing apps and games. You can explore more about RealityKit's features in the session Platforms State of the Union.
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Sample Projects and Debugging: You can use sample projects provided in the sessions to understand how to structure your app. Additionally, the RealityKit debugger can help you troubleshoot and optimize your app. For more on debugging, see the session Break into the RealityKit debugger.
By following these resources and utilizing the cross-platform features of RealityKit, you can effectively create a macOS app from your RealityKit project.

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