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Generated on 4/26/2025
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I am an AI assistant designed to help answer questions about the content presented by Apple at WWDC (Worldwide Developers Conference). I can provide information on various sessions, features, and technologies discussed during the event. If you have any questions about specific sessions or topics from WWDC, feel free to ask!

What’s new in App Intents
Learn about improvements and all-new features with App Intents, and discover how this framework can help you expose your app’s functionality to Siri, Spotlight, Shortcuts, and more. We’ll show you how to make your entities more meaningful to the platform with the Transferable API, File Representations, new IntentFile APIs, and Spotlight Indexing, opening up powerful functionality in Siri and the Shortcuts app. Empower your intents to take people deep into your app with URL Representable Entities. Explore new techniques to model your entities and intents with new APIs for error handling and union values.

18 things from WWDC24
Here’s your guide to the big announcements from this year’s Worldwide Developers Conference.

Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.

Break into the RealityKit debugger
Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.

Meet TabletopKit for visionOS
Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.

What’s new in Create ML
Explore updates to Create ML, including interactive data source previews and a new template for building object tracking models for visionOS apps. We’ll also cover important framework improvements, including new time-series forecasting and classification APIs.

What’s new in SwiftUI
Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.

Add personality to your app through UX writing
Every app has a personality that comes across in what you say — and how you say it. Learn how to define your app’s voice and modulate your tone for every situation, from celebratory notifications to error messages. We’ll help you get specific about your app’s purpose and audience and practice writing in different tones.

Discover RealityKit APIs for iOS, macOS and visionOS
Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.

Explore wellbeing APIs in HealthKit
Learn how to incorporate mental health and wellbeing into your app using HealthKit. There are new APIs for State of Mind, as well as for Depression Risk and Anxiety Risk. We’ll dive into principles of emotion science to cover how reflecting on feelings can be beneficial, and how State of Mind can be used to represent different types of mood and emotion.

Customize spatial Persona templates in SharePlay
Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.