add swiftlint build tool plugin to Xcode workspace
Asked on 2024-07-30
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To add SwiftLint as a build tool plugin to your Xcode workspace, you can follow these general steps:
-
Install SwiftLint: First, you need to install SwiftLint. You can do this using Homebrew with the following command:
brew install swiftlint
-
Add SwiftLint to Your Project:
- Open your Xcode project.
- Create a new "Run Script Phase" in your Xcode project’s build phases.
- Add the following script to the new run script phase:
if which swiftlint >/dev/null; then swiftlint else echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint" fi
-
Configure SwiftLint:
- Create a
.swiftlint.yml
file in the root of your project directory to configure SwiftLint rules according to your preferences.
- Create a
For more detailed information on customizing your build process, you can refer to the session Extend your Xcode Cloud workflows which discusses adding custom scripts to your project.
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