add swiftlint build tool plugin to Xcode workspace

Asked on 2024-07-30

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To add SwiftLint as a build tool plugin to your Xcode workspace, you can follow these general steps:

  1. Install SwiftLint: First, you need to install SwiftLint. You can do this using Homebrew with the following command:

    brew install swiftlint
    
  2. Add SwiftLint to Your Project:

    • Open your Xcode project.
    • Create a new "Run Script Phase" in your Xcode project’s build phases.
    • Add the following script to the new run script phase:
      if which swiftlint >/dev/null; then
          swiftlint
      else
          echo "warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint"
      fi
      
  3. Configure SwiftLint:

    • Create a .swiftlint.yml file in the root of your project directory to configure SwiftLint rules according to your preferences.

For more detailed information on customizing your build process, you can refer to the session Extend your Xcode Cloud workflows which discusses adding custom scripts to your project.

Relevant Sessions

These sessions provide insights into customizing build processes and managing build settings in Xcode, which can be useful when integrating tools like SwiftLint.