Anything for beginners?
Asked on 2024-07-20
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For beginners, there are several sessions from WWDC that can help you get started with various technologies:
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Build immersive web experiences with WebXR:
- This session introduces WebXR and provides a beginner-friendly framework called A-Frame, which is great for those new to WebXR. A-Frame uses custom HTML elements to describe a 3D environment, making it accessible for web developers familiar with HTML. You can learn more about this in the Discover WebXR chapter.
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Optimize your 3D assets for spatial computing:
- This session covers the basics of optimizing 3D assets, which is crucial for creating efficient and performant spatial experiences. It starts with fundamental concepts like polygon count and exporting from Digital Content Creation (DCC) tools. Check out the Before you begin chapter for an introduction.
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Explore object tracking for visionOS:
- This session provides an introduction to object tracking in visionOS, which is useful for creating interactive spatial experiences. The session starts with creating a reference object and anchoring virtual content. You can start with the Introduction chapter.
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What’s new in USD and MaterialX:
- This session is useful for beginners interested in using USD and MaterialX for creating spatial experiences. It provides a strong foundation and introduces creative tooling. The Strong foundation chapter is a good starting point.
These sessions provide a solid foundation for beginners looking to get started with immersive web experiences, 3D asset optimization, object tracking, and using USD and MaterialX in their workflows.

Optimize for the spatial web
Discover how to make the most of visionOS capabilities on the web. Explore recent updates like improvements to selection highlighting, and the ability to present spatial photos and panorama images in fullscreen. Learn to take advantage of existing web standards for dictation and text-to-speech with WebSpeech, spatial soundscapes with WebAudio, and immersive experiences with WebXR.

Explore object tracking for visionOS
Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.

Build immersive web experiences with WebXR
Discover how WebXR empowers you to add fully immersive experiences to your website in visionOS. Find out how to build WebXR experiences that take full advantage of the input capabilities of visionOS, and learn how you can use Simulator to test WebXR experiences on macOS.
