Dynami island

Asked on 2025-07-09

1 search

It seems like you are asking about "Dynamic Island," but the context provided does not mention this feature. However, I can provide information on dynamic schemas and other dynamic features discussed at WWDC.

For example, in the session titled "Deep dive into the Foundation Models framework," dynamic schemas are explored. These schemas allow for runtime-defined structures, giving developers more control over the schema and direct access to generated content. This is particularly useful in scenarios where the structure is not known at compile time, such as creating a level creator in a game where players can define entities dynamically.

If you are interested in learning more about dynamic features in RealityKit, the session "What’s new in RealityKit" discusses the Scene Understanding API, which allows for dynamic interaction with the physical environment by generating a mesh of your surroundings.

If you have any specific questions about these topics or other features presented at WWDC, feel free to ask!

Deep dive into the Foundation Models framework

Deep dive into the Foundation Models framework

Level up with the Foundation Models framework. Learn how guided generation works under the hood, and use guides, regexes, and generation schemas to get custom structured responses. We’ll show you how to use tool calling to let the model autonomously access external information and perform actions, for a personalized experience. To get the most out of this video, we recommend first watching “Meet the Foundation Models framework”.

What’s new in RealityKit

What’s new in RealityKit

Unleash your creativity with new RealityKit features that can help you build rich 3D content for iOS, iPadOS, macOS, tvOS and visionOS. Learn how you can access ARKit data directly through RealityKit. Explore how you can interact with your 3D content more naturally using the object manipulation feature. Discover some new APIs for scene understanding, environment blending, instancing and much more, all using an interactive sample.

Better together: SwiftUI and RealityKit

Better together: SwiftUI and RealityKit

Discover how to seamlessly blend SwiftUI and RealityKit in visionOS 26. We’ll explore enhancements to Model3D, including animation and ConfigurationCatalog support, and demonstrate smooth transitions to RealityView. You’ll learn how to leverage SwiftUI animations to drive RealityKit component changes, implement interactive manipulation, use new SwiftUI components for richer interactions, and observe RealityKit changes from your SwiftUI code. We’ll also cover how to use unified coordinate conversion for cross-framework coordinate transformations.