Give me list of sessions concerning haptics (technical and design)

Asked on 2026-07-16

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Here’s a list of the sessions in the provided context that concern haptics from both a technical and design perspective:

Technical sessions

  • Explore enhancements to visionOS object tracking (WWDC 2026)
    Covers spatial accessories, including custom accessories with buttons and haptics.

  • Build next-generation experiences with visionOS 27 (WWDC 2026)
    Discusses building your own spatial accessory and explicitly mentions haptic feedback.

  • Explore spatial accessory input on visionOS (WWDC 2025)
    A key technical session on using spatial accessories, including haptic feedback and how to integrate it with Game Controller, RealityKit, and ARKit.

  • What’s new in RealityKit (WWDC 2025)
    Notes that tracked spatial accessories support haptics to enhance interactions in apps and games.

  • What’s new in visionOS 26 (WWDC 2025)
    Includes spatial accessories like Logitech Muse, with haptic feedback support.

Design-related sessions

  • Principles of inclusive app design (WWDC 2025)
    Mentions exploring design options like visuals, audio, and haptics as part of inclusive design across multiple senses.

Also relevant

  • Explore game input in visionOS (WWDC 2024)
    Covers physical controllers and input devices for visionOS, which is adjacent to the haptics topic though not the main focus.

If you want, I can also turn this into a shorter “must-watch” list or group it into technical vs. design more explicitly.