how do i make a distance detection in ARKit

Asked on 06/16/2025

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To make a distance detection in ARKit, you can use the spatial tracking capabilities provided by RealityKit. Specifically, you can track hand movements and compute distances between anchor entities. Here's a brief overview of how you can achieve this:

  1. Set Up Hand Tracking: Use RealityKit's spatial tracking API to track hand movements. You can create anchor entities for specific points on the hand, such as the index fingertip and thumb tip.

  2. Compute Distance: Inside your custom update function, query the positions of these anchor entities. Use the entity position API to compute the distance between the two anchor entities.

  3. Map Distance to Functionality: You can map the computed distance to a specific functionality, such as controlling a throttle value. For example, a shorter distance between the fingertips could increase the throttle value, which can then be used to control an object, like accelerating a spaceship.

For more detailed information, you can refer to the session Discover RealityKit APIs for iOS, macOS, and visionOS (07:32) where this concept is discussed.