How much of the new liquid glass stuff is available in objective-c and UIKit?

Asked on 06/11/2025

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The new Liquid Glass design system is available in UIKit, and much of it can be adopted in Objective-C and UIKit apps. According to the session Build a UIKit app with the new design, UIKit provides the necessary tools to update your app to the new design. When you build your app with Xcode 26, many of the new design elements will work immediately. You can audit your app screen by screen to identify which views stand out and decide whether standard UIKit controls or custom controls are more appropriate for your use cases.

Liquid Glass is designed to be an interactive layer that floats above your content, providing the main controls that the user touches. UIKit offers APIs to adopt the new Liquid Glass look and feel, and it is crucial to keep the design intent of Liquid Glass in mind, as it is distinct from other visual effects like UI Blur Effect.

For more detailed guidance on adopting Liquid Glass in UIKit, you can refer to the session What’s new in UIKit, which discusses the new design system and how UIKit components have been refreshed with Liquid Glass.