how to fix all the bugs in the project
Asked on 2026-06-12
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To fix all the bugs in a project, Apple’s WWDC guidance is basically: debug, test, and iterate systematically rather than trying to guess.
A good workflow
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Find the right code
- Use Xcode’s navigator tools and search to locate the likely source.
- Follow the issue to the exact file, line, or subsystem.
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Debug the problem
- Use the debugger, breakpoints, variable inspection, and the console.
- For tricky bugs, rely on backtraces and repeated stop-and-inspect cycles.
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Use tests to catch regressions
- Tests help prevent bugs from coming back after you fix them.
- Running the relevant test or test collection is a fast way to verify the fix.
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Fix the root cause, not just the symptom
- For example, WWDC sessions show bugs being fixed by addressing missing code, bad state, or unsafe concurrency patterns.
- Sometimes one small change removes many downstream issues.
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Validate the fix
- Rerun the app, rerun tests, and confirm the issue is gone.
- If needed, add a regression test so the bug doesn’t return.
WWDC sessions that cover this well
- Xcode essentials — debugging, breakpoints, console use, and testing
- Run, Break, Inspect: Explore effective debugging in LLDB — how to investigate bugs efficiently
- Migrate your app to Swift 6 — how to reduce warning-heavy code and fix concurrency-related issues
- Break into the RealityKit debugger — how to track down hard-to-find state bugs
- Validate your App Intents adoption with AppIntentsTesting — how to write tests that prevent regressions
If you want, I can also give you a practical step-by-step bug-fixing checklist in Xcode.

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