что нового в visionOS 26

Asked on 2025-07-05

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VisionOS 26 introduces a range of new features and enhancements designed to improve spatial experiences, enterprise capabilities, and user interaction. Here are some of the key updates:

  1. Spatial Experiences and Widgets: VisionOS 26 introduces spatial widgets that integrate seamlessly into your environment. These widgets are customizable in terms of frame width, color, and depth, and they remain persistent in the space where you place them. New widgets include a detailed clock, adaptive weather, and music access.

  2. Volumetric Features: New volumetric APIs allow for richer 3D layouts and experiences. These enhancements make it easier to create compelling volumetric experiences using SwiftUI, with features like dynamic bounds restrictions and 3D anchor preferences.

  3. Games and Spatial Accessories: VisionOS 26 supports faster hand tracking, up to three times faster, enhancing the responsiveness of games. It also introduces support for spatial accessories, including Sony PlayStation controllers, providing new input mechanisms.

  4. Shared Experiences: The update enhances shared experiences through SharePlay and introduces nearby window sharing, allowing co-located users to engage in shared spatial experiences.

  5. Enterprise Features: VisionOS 26 includes new enterprise APIs, such as the Protected Content API, which ensures confidential materials are only visible to authorized users. The Return to Service feature allows enterprises to securely share devices among team members.

  6. Immersive Media: The update supports new immersive video formats, including 180°, 360°, and wide field of view videos, enhancing the media playback experience on Vision Pro.

  7. Spatial Web: VisionOS 26 marks the beginning of the spatial web, allowing web developers to embed 3D objects directly into web pages for a more interactive experience.

For more detailed information on these features, you can refer to the session What’s new in visionOS 26 (15:21) which covers games and spatial accessories, and Set the scene with SwiftUI in visionOS (08:15) for volumetric enhancements.