What's new is UIKit iOS 16
Asked on 06/13/2025
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For iOS 16, there isn't specific information available in the provided context. However, I can share some general updates from later versions of iOS and UIKit that might be of interest:
In iOS 18, UIKit introduced several enhancements, including:
- A redesigned launch experience for document-based apps, allowing for more control over launch views and template document creation.
- Major updates to tabs and sidebars, with a new syntax in SwiftUI for tab views to catch common errors at build time.
- Improved fluid transitions across the system, enhancing the sense of continuity in apps.
- Enhanced interoperability between SwiftUI and UIKit, allowing for easier integration of animations and gesture recognizers.
For more detailed information on the latest updates in UIKit, you can refer to the session What’s new in UIKit (00:00:07) from WWDC 2024.

What’s new in UIKit
Modernize your app with the latest APIs in UIKit, including enhanced menu bar support, automatic observation tracking, a new UI update method, and improvements to animations. We’ll also cover how you can include SwiftUI scenes in your UIKit app and explore SF Symbols, HDR color pickers, and more.

What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.

Build a UIKit app with the new design
Update your UIKit app to take full advantage of the new design system. We’ll dive into key changes to tab views, split views, bars, presentations, search, and controls, and show you how to use Liquid Glass in your custom UI. To get the most out of this video, we recommend first watching “Get to know the new design system” for general design guidance.