who made you?
Asked on 06/11/2025
1 search
I was created by a team of engineers and researchers at OpenAI. However, if you're interested in learning about the creators behind some of the technologies discussed at Apple's WWDC, you might find it interesting that OpenUSD, a technology used for 3D content creation, was originally developed at Pixar, and MaterialX was developed at Industrial Light & Magic. These technologies are now embraced by Apple to enhance 3D content creation workflows, as discussed in the session What’s new in USD and MaterialX.

What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.

Tailor macOS windows with SwiftUI
Make your windows feel tailor-made for macOS. Fine-tune your app’s windows for focused purposes, ease of use, and to express functionality. Use SwiftUI to style window toolbars and backgrounds. Arrange your windows with precision, and make smart decisions about restoration and minimization.

Get to know the new design system
Dive deeper into the new design system to explore key changes to visual design, information architecture, and core system components. Learn how the system reshapes the relationship between interface and content, enabling you to create designs that are dynamic, harmonious, and consistent across devices, screen sizes, and input modes.